NW4F Snd
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nw::snd::SequenceSoundHandle Member List

This is the complete list of members for nw::snd::SequenceSoundHandle, including all inherited members.

BANK_INDEX_MAXnw::snd::SequenceSoundHandlestatic
BANK_INDEX_MINnw::snd::SequenceSoundHandlestatic
DetachSound()nw::snd::SequenceSoundHandle
detail_AttachSoundAsTempHandle(internal::SequenceSound *sound)nw::snd::SequenceSoundHandle
detail_GetAttachedSound()nw::snd::SequenceSoundHandleinline
detail_GetAttachedSound() constnw::snd::SequenceSoundHandleinline
FadeIn(int frames)nw::snd::SequenceSoundHandleinline
GetAmbientParam() constnw::snd::SequenceSoundHandleinline
GetId() constnw::snd::SequenceSoundHandleinline
GetTick() constnw::snd::SequenceSoundHandleinline
IsAttachedSound() constnw::snd::SequenceSoundHandleinline
IsPause() constnw::snd::SequenceSoundHandleinline
IsPrepared() constnw::snd::SequenceSoundHandleinline
m_pSoundnw::snd::SequenceSoundHandleprivate
NW_DISALLOW_COPY_AND_ASSIGN(SequenceSoundHandle)nw::snd::SequenceSoundHandleprivate
Pause(bool flag, int fadeFrames)nw::snd::SequenceSoundHandleinline
ReadGlobalVariable(int varNo, signed short *var)nw::snd::SequenceSoundHandleinlinestatic
ReadTrackVariable(int trackNo, int varNo, signed short *var) constnw::snd::SequenceSoundHandleinline
ReadVariable(int varNo, signed short *var) constnw::snd::SequenceSoundHandleinline
ResetTrackOutputLine(u32 trackBitFlag)nw::snd::SequenceSoundHandleinline
SequenceSoundHandle()nw::snd::SequenceSoundHandleinline
SequenceSoundHandle(SoundHandle *handle)nw::snd::SequenceSoundHandleexplicit
SetChannelPriority(int priority)nw::snd::SequenceSoundHandleinline
SetId(u32 id)nw::snd::SequenceSoundHandleinline
SetPan(f32 pan)nw::snd::SequenceSoundHandleinline
SetPitch(f32 pitch)nw::snd::SequenceSoundHandleinline
SetTempoRatio(f32 tempoRatio)nw::snd::SequenceSoundHandleinline
SetTrackBankIndex(u32 trackBitFlag, int bankIndex)nw::snd::SequenceSoundHandleinline
SetTrackDrcFxSend(u32 trackBitFlag, AuxBus bus, f32 send, u32 drcIndex=0)nw::snd::SequenceSoundHandleinline
SetTrackDrcMainSend(u32 trackBitFlag, f32 send, u32 drcIndex=0)nw::snd::SequenceSoundHandleinline
SetTrackDrcOutVolume(u32 trackBitFlag, f32 volume, u32 drcIndex=0)nw::snd::SequenceSoundHandleinline
SetTrackDrcPan(u32 trackBitFlag, f32 pan, u32 drcIndex=0)nw::snd::SequenceSoundHandleinline
SetTrackDrcSurroundPan(u32 trackBitFlag, f32 span, u32 drcIndex=0)nw::snd::SequenceSoundHandleinline
SetTrackFxSend(u32 trackBitFlag, AuxBus bus, f32 send)nw::snd::SequenceSoundHandleinline
SetTrackMainOutVolume(u32 trackBitFlag, f32 volume)nw::snd::SequenceSoundHandleinline
SetTrackMainSend(u32 trackBitFlag, f32 send)nw::snd::SequenceSoundHandleinline
SetTrackMute(u32 trackBitFlag, SeqMute mute)nw::snd::SequenceSoundHandleinline
SetTrackMute(u32 trackBitFlag, bool muteFlag)nw::snd::SequenceSoundHandleinline
SetTrackOutputLine(u32 trackBitFlag, u32 lineFlag)nw::snd::SequenceSoundHandleinline
SetTrackPan(u32 trackBitFlag, f32 pan)nw::snd::SequenceSoundHandleinline
SetTrackPitch(u32 trackBitFlag, f32 pitch)nw::snd::SequenceSoundHandleinline
SetTrackSilence(u32 trackBitFlag, bool silenceFlag, int fadeTimes)nw::snd::SequenceSoundHandleinline
SetTrackSurroundPan(u32 trackBitFlag, f32 surroundPan)nw::snd::SequenceSoundHandleinline
SetTrackTranspose(u32 trackBitFlag, s8 transpose)nw::snd::SequenceSoundHandleinline
SetTrackVelocityRange(u32 trackBitFlag, u8 range)nw::snd::SequenceSoundHandleinline
SetTrackVolume(u32 trackBitFlag, f32 volume)nw::snd::SequenceSoundHandleinline
SetVolume(f32 volume, int frames=0)nw::snd::SequenceSoundHandleinline
StartPrepared()nw::snd::SequenceSoundHandleinline
Stop(int fadeFrames)nw::snd::SequenceSoundHandleinline
TRANSPOSE_MAXnw::snd::SequenceSoundHandlestatic
TRANSPOSE_MINnw::snd::SequenceSoundHandlestatic
VELOCITY_RANGE_MAXnw::snd::SequenceSoundHandlestatic
VELOCITY_RANGE_MINnw::snd::SequenceSoundHandlestatic
WriteGlobalVariable(int varNo, signed short var)nw::snd::SequenceSoundHandleinlinestatic
WriteTrackVariable(int trackNo, int varNo, signed short var)nw::snd::SequenceSoundHandleinline
WriteVariable(int varNo, signed short var)nw::snd::SequenceSoundHandleinline
~SequenceSoundHandle()nw::snd::SequenceSoundHandleinline